Health, commonly refered to as HP in game, is a statistic which denotes how much survivability a champion, minion, or structure has before they are killed or destroyed.

Max health and current health are visible above units and structures, excluding the spawn tower, as a green bar, or a red bar if it is an enemy structure. When the bar is displayed above a champion's model, it is segmented into bars where each bar represents ~100 health. A black line is used to break sections of 1000 health.

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Last edited by Ropnap on 27 March 2013 at 09:03
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