Warwick the Blood Hunter

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Warwick, The Blood Hunter

Roles: Fighter, Tank
Date Released: February 21st, 2009 (Alpha)
Costs: 450 IP PointsIcon.png or 260 RP PointsIcon.png
WarwickIcon.png

Statistics

Health 428 (+98) Health Regen. 7.05 (+0.8)
Mana 190 (+30) Mana Regen. 7.1 (+0.6)
Attack Damage 56.76 (+3.375) Attack Speed 0.679 (+2.88%)
Armor 16 (+3.5) Magic Res. 30 (+1.25)
Range 125 Movement Speed 320
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DefensePowerIcon.png
DifficultyIcon.png
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Warwick, the Blood Hunter, is a champion which was released February 21st, 2009.
Patch: v1.0.0.134
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Eternal Thirst
Each of Warwick's autoattacks deals 3 / 3.5 / 4 / 4.5 / 5 / 5.5 / 6 / 6.5 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 / 16 additional magic damage and heals him for the same amount. Each successive attack against the same target will stack this amount of healing and damage up to a maximum of 3 stacks. The stacks remain for 4 seconds.
Ability Description Rank Up
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Hungering Strike
(Active): Strikes an enemy for the higher value between the flat magic damage and a percentage of the target's maximum health, and heals Warwick for 80% of the damage dealt. Minions and monsters can only be dealt the flat magic damage.
Cost: 70 / 80 / 90 / 100 / 110 mana
Range: 400
Cooldown: 10 / 9 / 8 / 7 / 6 seconds
Flat Magic Damage: 75 / 125 / 175 / 225 / 275 (+1.0 per ability power)
Maximum Health Percentage: 8 / 11 / 14 / 17 / 20%
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Hunters Call
(Active): Warwick lets out a howl that inspires all nearby allied champions, increasing Warwick's attack speed and all affected friendly champions' attack speed by half of the amount for 10 seconds.
Cost: 35 mana
Radius: 1,200
Cooldown: 24 / 22 / 20 / 18 / 16 seconds
Self Attack Speed Bonus: 40 / 50 / 60 / 70 / 80%
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Blood Scent
(Toggle): Warwick senses enemy champions under 50% life within a certain distance of him, revealing them until they heal, leave the area or Blood Scent is deactivated. While sensing an enemy, he gains extra movement speed.
Cooldown: 4 seconds
Distance: 1,500 / 2,300 / 3,100 / 3,900 / 4,700
Movement Speed Bonus: 20 / 25 / 30 / 35 / 40%


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Infinite Duress
(Active): Warwick lunges at an enemy champion, suppressing the target for 1.8 seconds and striking for magic damage five times in 0.334-second intervals. Warwick gains 30% life steal for the duration. Each of his strikes triggers on-hit effects and benefits from life steal and Eternal Thirst.
Cost: 100 / 125 / 150 mana
Range: 700
Cooldown: 90 / 80 / 70 seconds
Magic Damage Per Strike: 50 / 67 / 84 (+0.4 per bonus attack damage)
Total Magic Damage: 250 / 335 / 420 (+2.0 per bonus attack damage)
Champions
Last edited by Fluroclad on 25 February 2012 at 02:08
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