Tryndamere the Barbarian King

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Tryndamere, the Barbarian King

Roles: Fighter, Assassin
Date Released: May 1st, 2009 (Beta)
Costs: 1350 IP PointsIcon.png or 585 RP PointsIcon.png
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Statistics

Health 461 (+98) Health Regen. 7.9 (+0.9)
Fury 100 (Manaless) Fury Regen. N/A
Attack Damage 56 (+3.2) Attack Speed 0.644 (+2.9%)
Armor 14.9 (+3.1) Magic Res. 30 (+1.25)
Range 125 Movement Speed 320
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DefensePowerIcon.png
DifficultyIcon.png
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Tryndamere, the Barbarian King, is a champion which was released May 1st, 2009.
Patch: v1.0.0.132
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Battle Fury
Tryndamere receives 0.35% critical strike chance per fury.
Ability Description Rank Up
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Bloodlust
(Passive): Permanently grants attack damage. Additionally, it grants bonus attack damage per 1% of health he is missing.
Base Attack Damage: 5 / 10 / 15 / 20 / 25
Extra Attack Damage: 0.15 / 0.2 / 0.25 / 0.3 / 0.35 per 1% of health missing
(Active): Tryndamere consumes all of his current fury, restoring health equal to a base amount plus extra health per fury consumed.
Cost: No Cost
Cooldown: 12 seconds
Base Heal: 30 / 40 / 50 / 60 / 70 (+1.5 per ability power)
Extra Heal: 0.5 / 0.95 / 1.4 / 1.85 / 2.3 per 1 fury consumed
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Mocking Shout
(Active): Decreases surrounding enemy champions' attack damage, and enemies with their backs turned also have their movement speed reduced for 4 seconds.
Cost: No Cost
Radius: 400
Cooldown: 14 seconds
Attack Damage Reduction: 20 / 35 / 50 / 65 / 80
Slow: 30 / 37.5 / 45 / 52.5 / 60%
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Spinning Slash
(Active): Tryndamere spins through his enemies, dealing physical damage to enemies in his path. The cooldown is reduced by 2 seconds whenever Tryndamere critically strikes.
Cost: No Cost
Range: 660
Spin Radius: 225
Cooldown: 13 / 12 / 11 / 10 / 9 seconds
Physical Damage: 70 / 100 / 130 / 160 / 190 (+1.0 per ability power) (+1.2 per bonus attack damage)


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Undying Rage
(Active): Tryndamere instantly receives fury and becomes immune to death for 5 seconds during which his health cannot go below 1 health. This move is usable even when stunned, silenced or suppressed. This ability has 0.5 seconds delay before activating.
Cost: No Cost
Cooldown: 110 / 100 / 90 seconds
Fury Gained: 50 / 75 / 100 fury
Champions
Last edited by Fluroclad on 21 February 2012 at 10:14
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