Nasus the Curator of the Sands

(Redirected from Nasus)

Nasus, the Curator of the Sand

Roles: Fighter, Tank
Date Released: October 1st, 2009
Costs: 1350 IP PointsIcon.png or 585 RP PointsIcon.png
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Statistics

Health 410 (+90) Health Regen. 7.5 (+0.9)
Mana 200 (+45) Mana Regen. 6.6 (+0.5)
Attack Damage 53.3 (+3.5) Attack Speed 0.638 (+3.48%)
Armor 15 (+3.5) Magic Res. 30 (+1.25)
Range 125 Movement Speed 325
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DefensePowerIcon.png
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 Nasus, the Curator of the Sand, is a champion which was released October 1st, 2009.
Patch: v1.0.0.123
Soul EaterIcon.jpg
Soul Eater
Nasus drains his foe's spiritual energy, giving him a natural 14 / 17 / 20% lifesteal.
Ability Description Rank Up
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Siphoning Strike
(Active): Nasus's next attack will deal additional damage. Siphoning Strike permanently gains 3 stacked damage whenever it kills an enemy champion, minion or neutral monster.
Cost: 20 / 25 / 30 / 35 / 40 mana
Cooldown: 8 / 7 / 6 / 5 / 4 seconds
Physical Damage: 30 / 50 / 70 / 90 / 110 (+1.0 per attack damage) (+3 per enemy killed by Siphoning Strike)
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Wither
(Active): Nasus ages his target, slowing their movement and attack speed by 35%. Additionally, they are reduced further to reach an extra slow at the end of 5 seconds. If the duration of the slow is reduced, the extra slow will be applied faster for it to reach its maximum at the end of the duration.
Cost: 50 mana
Range: 700
Cooldown: 15 / 14 / 13 / 12 / 11 seconds
Extra Slow: 12 / 24 / 36 / 48 / 60%
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Spirit Fire
(Active): Nasus unleashes a spirit flame at a location for 5 seconds. Enemies caught in the area are dealt a burst of magic damage. Additionally, enemies in the area are dealt magic damage each second and have their armor reduced while on there and for 1 extra second.
Cost: 70 / 85 / 100 / 115 / 130 mana
Range to Center of AoE: 650
Radius of AoE: 400
Cooldown: 12 seconds
Initial Magic Damage: 55 / 95 / 135 / 175 / 215 (+0.6 per ability power)
Magic Damage Per Second: 11 / 19 / 27 / 35 / 43 (+0.12 per ability power)
Armor Reduction: 20 / 25 / 30 / 35 / 40


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Fury of the Sands
(Active): Nasus becomes empowered in the sandstorm for 15 seconds, gaining extra health. While the storm rages, he drains a percentage of nearby enemies max health each second (max of 240 magic damage per second per enemy) and converts 6.375% of the damage done into bonus attack damage for himself until the sandstorm wears off.
Cost: 150 mana
Radius of AoE: 350
Cooldown: 120 seconds
Health Gained: 300 / 450 / 600
Max Health to Magic Damage Ratio Per Second: 3 / 4 / 5 % (+0.01% per ability power)
Champions

Related Threads

League of Legends' top dog Nasus is next in line for visual update, Curator of the Sand reborn - last post by @ Nov 19, 2013
Last edited by Fluroclad on 18 February 2012 at 02:20
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