Maokai the Twisted Treant

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Maokai, the Twisted Treant

Roles: Tank, Mage
Date Released: February 16th, 2011
Costs: 4800 IP PointsIcon.png or 880 RP PointsIcon.png
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Statistics

Health 421 (+90) Health Regen. 7.25 (+0.85)
Mana 250 (+46) Mana Regen. 6.45 (+0.45)
Attack Damage 58 (+3.3) Attack Speed 0.694 (+2.13%)
Armor 18 (+4) Magic Res. 30 (+0)
Range 125 Movement Speed 310
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DefensePowerIcon.png
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Maokai, the Twisted Treant, is a champion which was released February 16th, 2011.
Patch: v1.0.0.121
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Sap Magic
Each time a spell is cast near Maokai, he gains a charge of Sap Magic. When he has 5 charges, his next autoattack will heal him for 7% of his maximum health.
Ability Description Rank Up
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Arcane Smash
(Active): Maokai smashes the ground, and sends an arcane shockwave forward, damaging and slowing his enemies for 2 seconds. Enemies close to Maokai are knocked back briefly.
Cost: 55 mana
Range of Shockwave: 700 (estimate)
Radius of Knock up AoE: 200 (estimate)
Cooldown: 6 seconds
Magic Damage: 70 / 115 / 160 / 205 / 250 / (+0.4 per ability power)
Slow: 20 / 27 / 34 / 41 / %
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Twisted Advance
(Active): Maokai transforms into a cloud of arcane energy, quickly traveling to a target enemy and becoming untargetable while traveling. Once Maokai reaches the target, it takes magic damage and is rooted in place.
Cost: 75 / 80 / 85 / 90 / 95 mana
Range: 650
Cooldown: 13 seconds
Magic Damage: 80 / 115 / 150 / 185 / 220 / (+0.8 per ability power)
Root Duration: 1 / 1.25 / 1.5 / 1.75 / 2 second(s)
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Sapling Toss
(Active): Maokai hurls a sapling to a target area, dealing magic damage on impact. The sapling becomes implanted in the ground, warding a nearby area for up to 35 seconds. After a 1 second delay after landing, the sapling will seek out nearby enemies. When an enemy approaches, the sapling will chase for up to 2.5 seconds and explode in an arcane blast that deals magic damage to enemies.
Cost: 70 / 80 / 90 / 100 / 110 mana
Range: 1,100
Impact/Explosion Radius: 350 (estimate)
Aggro Radius: 500 (estimate)
Sight Radius: 700 (estimate)
Cooldown: 12 seconds
Impact Magic Damage: 40 / 75 / 110 / 145 / 180 (+0.4 per ability power)
Explosion Magic Damage: 80 / 130 / 180 / 230 / 280 (+0.6 per ability power)
Maximum Magic Damage: 120 / 205 / 290 / 375 / 460 (+1.0 per ability power)


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Vengeful Maelstrom
(Toggle): Maokai creates a great vortex of natural energy on a nearby area reducing non-tower damage done to allied champions in the area by 20%. Maokai can prolong the effect as long as he has mana to spend on it. When the effect ends, Maokai unleashes the absorbed energy to deal damage to enemies within the vortex.
Initial Cost: 75 mana
Upkeep Cost: 30 mana per second
Range to Center of AoE: 575
Cooldown: 40 / 30 / 20 seconds
Magic Damage: 100 / 150 / 200 (+2 per point of damage absorbed) (+0.5 per ability power)
Maximum Bonus Damage: 200 / 250 / 300
Champions
Last edited by Fluroclad on 16 February 2012 at 09:13
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