Heimerdinger the Revered Inventor

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Heimerdinger, the Revered Inventor

Roles: Mage, Support
Date Released: October 10th, 2009
Costs: 3150 IP PointsIcon.png or 790 RP PointsIcon.png
HeimerdingerIcon.png

Statistics

Health 350 (+75) Health Regen. 4.5 (+0.55)
Mana 240 (+65) Mana Regen. 7.0 (+0.65)
Attack Damage 49.24 (+3) Attack Speed 0.625 (+1.21%)
Armor 7 (+3) Magic Res. 30 (+0)
Range 550 Movement Speed 300
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DefensePowerIcon.png
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Heimerdinger, the Revered Inventor, is a champion which was released October 10th, 2009.
Patch: v1.0.0.120
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Techmaturgical Repair Bots
Heimerdinger gives himself and nearby allied structures and units 10 / 15 / 20 / 25 health regeneration per 5 seconds.
  • Radius: 800
Ability Description Rank Up
H-28G Evolution TurretIcon.jpg
H-28G Evolution Turret
(Active): Heimerdinger constructs a Turret with 260 + (15 × level) health that fires at nearby enemies, dealing magic damage (half damage to towers and inhibitors). Heimerdinger stores enough parts for a new turret every 25 seconds (affected by cooldown reduction). Turrets attack 50% faster for the first 6 seconds after placement. Turrets disappear automatically when Heimerdinger dies. Turrets receive upgrades and transform with every ability rank.
Cost: 70 / 80 / 90 / 100 / 110 mana
Range: 250
Cooldown: 1 second
Magic Damage: 30 / 38 / 46 / 54 / 62 (+0.2 per ability power)
Turret Range: 525
Sight Radius: 625
Turret Attack Speed: 1.25
Rank 1: Yellow turret
Rank 2: Green turret: reduces armor & magic resist by 1 for two seconds every hit (max. 50)
Rank 3: Green turrets: max turrets increased to 2
Rank 4: Green turrets: gain an additional 125 health
Rank 5: Red turrets: now apply 50% splash damage
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Hextech Micro-Rockets
(Active): Heimerdinger fires 3 long range rockets that hit the enemies closest to him.
Cost: 65 / 85 / 105 / 125 / 145 mana
Range: 1,100
Cooldown: 10 seconds
Magic Damage: 85 / 135 / 185 / 235 / 285 (+0.55 per ability power)
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CH-1 Concussion Grenade
(Active): Heimerdinger lobs a grenade at a targeted location, dealing magic damage to enemy units and blinding them. Enemies who are directly hit are stunned for 1.5 seconds.
Cost: 80 / 90 / 100 / 110 / 120 mana
Range: 925
Radius: 250
Stun Radius: 100
Cooldown: 13 / 12 / 10 / 11 / 9 seconds
Magic Damage: 85 / 135 / 190 / 245 / 300 (+0.6 per ability power)
Blind Duration: 1 / 1.5 / 2 / 2.5 / 3 seconds
Projectile Speed: 750


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UPGRADE%21%21%21
(Passive): Heimerdinger gains cooldown reduction.
Cooldown Reduction: 10 / 15 / 20%
[[Image:UPGRADE!!!Icon.jpg]]
UPGRADE!!!
(Active): All active Evolution Turrets are healed for 100% of their maximum health. Also for the next 6 seconds all of his abilities are improved. His turrets turn blue and fire slowing frost shots, newly created turrets also have this property, he now fires 5 Hextech Micro-Rockets instead of 3 and the missile speed on CH-1 Concussion Grenade is increased from 750 to 1,000.
Cost: 90 mana
Cooldown: 120 / 105 / 90 seconds
Turret Slow: 20 / 25 / 30%
Champions
Last edited by Fluroclad on 15 February 2012 at 17:37
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