Fiora the Grand Duelist

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Fiora, the Grand Duelist

Roles: Melee, Carry
Date Released: February 29th, 2012
Costs: 6300 IP PointsIcon.png or 975 RP PointsIcon.png
FioraIcon.png

Statistics

Health 450 (+85) Health Regen. 6.3 (+0.8)
Mana 220 (+40) Mana Regen. 7.25 (+0.5)
Attack Damage 54.5 (+3.2) Attack Speed 0.672 (+3.00%)
Armor 15.5 (+3.5) Magic Res. 30 (+1.25)
Range 125 Movement Speed 325
AttackPowerIcon.png
DefensePowerIcon.png
DifficultyIcon.png
SpellPowerIcon.png
Fiora Laurent, the Grand Duelist, is a champion which was released February 29th, 2012.
Patch: v1.0.0.135
DuelistIcon.jpg
Duelist
Fiora regenerates 7 + (1 × level) Health over 6 seconds each time she deals physical damage. Striking champions will cause this effect to stack up to 4 times.
Ability Description Rank Up
LungeIcon.jpg
Lunge
(Active): Fiora dashes forward to strike her target, dealing physical damage. Fiora can perform the dash a second time within 4 seconds at no mana cost.
Cost: 60 mana
Range: 600
Cooldown: 16 / 14 / 12 / 10 / 8 seconds
Physical Damage: 40 / 65 / 90 / 115 / 140 (+0.6 per bonus attack damage)
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Riposte
(Passive): Fiora's Attack Damage is increased.
Bonus Attack Damage: 15 / 20 / 25 / 30 / 35
(Active): Fiora parries the next basic attack within 1.5 seconds and reflects magic damage back to the attacker. Works against champions, monsters, and large minions.
Cost: 40 mana
Cooldown: 10 / 9 / 8 / 7 / 6 seconds
Magic Damage: 60 / 110 / 160 / 210 / 260 (+1.0 per ability power)
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Burst of Speed
(Active): Fiora gains additional Attack Speed for 3 seconds. Each basic attack or Lunge she lands during this time increases her Movement Speed for 3 seconds, stacking up to 3 times.

Killing a champion refreshes the cooldown on Burst of Speed. Assists reduce the cooldown by half of the base amount.

Cost: 45 mana
Cooldown: 15 / 14 / 13 / 12 / 11 seconds
Attack Speed: 60 / 75 / 90 / 105 / 120%
Movement Speed: 7 / 9 / 11 / 13 / 15%


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Blade Waltz
(Active): Fiora dashes around the battlefield, becoming untargetable in the process, and striking random enemy champion(s) 5 times, dealing physical damage. Successive hits against the same target deal 25% damage. The first and last attack will be against the same target. Each strike applies on-hit effects.
Cost: 100 mana
Range: 400
Cooldown: 150 / 130 / 110 seconds
Physical Damage Per Strike: 160 / 330 / 500 (+1.2 per bonus attack damage)
Total Minimum Single Target Physical Damage: 200 / 412.5 / 625 (+1.5 per bonus attack damage)
Total Maximum Single Target Damage: 320 / 660 / 1,000 (+2.4 per bonus attack damage)
Champions
Last edited by Fluroclad on 29 February 2012 at 16:20
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