Evelynn the Widowmaker

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Evelynn, the Widowmaker

Roles: Assassin, Mage
Date Released: May 1st, 2009 (Beta)
Costs: 1350 IP PointsIcon.png or 585 RP PointsIcon.png
EvelynnIcon.png

Statistics

Health 414 (+86) Health Regen. 6.95 (+0.55)
Mana 180 (+42) Mana Regen. 7.1 (+0.6)
Attack Damage 48 (+3.3) Attack Speed 0.658 (+3.84%)
Armor 12.5 (+4) Magic Res. 30 (+1.25)
Range 125 Movement Speed 315
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DefensePowerIcon.png
DifficultyIcon.png
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Evelynn, the Widowmaker, is a champion which was released May 1st, 2009.
Patch: V1.0.0.120
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Determined Killer
Damage received from enemy minions (not jungle monsters) is reduced by 50%.
Ability Description Rank Up
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Hate Spike
(Active): Instantly spikes the closest enemy unit dealing magic damage and 50% of that damage to a secondary nearby target.
Cost: 12 / 15 / 18 / 21 / 24 mana
Range: 200
Cooldown: 0.8 seconds
Magic Damage To Main Target: 25 / 40 / 55 / 70 / 85 (+0.28 per ability power)
Magic Damage To Secondary Target: 12.5 / 20 / 27.5 / 35 / 42.5 (+0.14 per ability power)
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Shadow Walk
(Active): After 1.5 second delay, that is increased further by taking damage, Evelynn enters stealth for some time. Evelynn's next attack or damage ability will slow her target for 3 seconds, instantly ending her stealth. Evelynn can cast Shadow Walk while stealthed to destealth.
Cost: 60 mana
Cooldown: 12 / 11 / 10 / 9 / 8 seconds
Stealth Maximum Duration: 10 / 20 / 30 / 40 / 50 seconds
Slow: 30 / 35 / 40 / 45 / 50%
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Ravage
(Active): Deals magic damage to target unit and reduces the target's armor and magic resistance for 5 seconds.
Cost: 90 / 105 / 120 / 135 / 150 mana
Range: 400
Cooldown: 9 seconds
Magic Damage: 80 / 135 / 190 / 255 / 320 (+1.0 per ability power)
Armor & Magic Resistance Reduced: 10 / 14 / 18 / 22 / 26


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Malice and Spite
(Passive): Each time Evelynn scores a kill or assist she regains health.
Health Restored: 150 / 225 / 300
(Active): Evelynn gains attack speed and movement speed for 10 seconds. Malice and Spite's cooldown refreshes every time she kills a champion or on assists. It can be cast during Shadow Walk without destealthing and its bonuses won't stack if you cast the ability again.
Cooldown: 90 seconds
Attack Speed Boost: 25 / 50 / 75%
Movement Speed Boost: 20 / 25 / 30%
Champions
Last edited by Fluroclad on 15 February 2012 at 03:01
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