Draven the Glorious Executioner

(Redirected from Draven)

Draven, the Glorious Executioner

Roles: Marksman
Date Released: June 6th, 2012
Costs: 6300 IP PointsIcon.png or 975 RP PointsIcon.png
DravenIcon.png

Statistics

Health 420 (+82) Health Regen. 5 (+0.7)
Mana 240 (+42) Mana Regen. 6.95 (+0.65)
Attack Damage 46.5 (+3.5) Attack Speed 0.679 (+2.6%)
Armor 16 (+3.3) Magic Res. 30 (+0)
Range 550 Movement Speed 305
AttackPowerIcon.png
DefensePowerIcon.png
DifficultyIcon.png
SpellPowerIcon.png
Draven, the Glorious Executioner, is a champion which was released June 6th, 2012.
Patch: v1.0.0.141
League of DravenIcon.jpg
League of Draven
Draven gains his fan's adoration whenever he catches a Spinning Axe or kills a minion or monster. Killing a champion rewards him with 50 gold, and consumes all of Draven's adoration stacks, and grants him 2 gold per adoration. Upon death, Draven loses half of his adorations.
Ability Description Rank Up
Spinning AxeIcon.jpg
Spinning Axe
(Active): Draven's next attack will deal bonus physical damage. The bonus is equal to a percentage of his total attack damage.

This axe will ricochet off the target high up into the air. So long as Draven catches it, Spinning Axe will keep applying to his next attack.

Cooldown permitting, Draven can have up to two Spinning Axes readied at once.

Cost:  / mana
Cooldown: 12 / 11 / 10 / 9 / 8 seconds
Bonus Physical Damage: 45 / 55 / 85 / 75 / 85 % of attack damage
Blood RushIcon.jpg
Blood Rush
(Active): Draven gains increased movement speed for 1.5 seconds and increased attack speed for 3 seconds. The movement speed bonus decreases rapidly over its duration.

Catching a Spinning Axe will refresh Blood Rush's cooldown.

Cost: 40 mana
Cooldown: 12 seconds
Bonus Movement Speed: 40 / 45 / 50 / 55 / 60%
Bonus Attack Speed: 20 / 25 / 30 / 35 / 40%
Stand AsideIcon.jpg
Stand Aside
(Active): Draven throws his axes, dealing physical damage to targets hit and knocking them aside. Targets hit are slowed for 2 seconds.
Cost: 70 mana
Cooldown: 18 / 17 / 16 / 15 / 14 seconda
Physical Damage: 70 / 105 / 140 / 175 / 210 (+0.5 per bonus attack damage)
Slow: 20 / 25 / 30 / 35 / 40%


Whirling DeathIcon.jpg
Whirling Death
(Active): Draven hurls two massive axes in a given direction, dealing physical damage to every unit struck.

Upon reaching the edge of the map, striking an enemy champion or upon the reactivation of Whirling Death, the axes will slowly come to a stop before changing direction and returning to Draven: dealing the same damage to every unit struck on the way back.

Whirling Death deals 8% less damage for each unit hit, down to a minimum of 40%. The damage reduction resets when the axes reverse direction.

Cost: 120 mana
Range: Global
Cooldown: 110 / 100 / 90 seconds
Physical Damage (one hit): 175 / 275 / 375 (+1.1 per bonus attack damage)
Maximum Physical Damage (single target): 350 / 550 / 750 (+2.2 per bonus attack damage)
Minimum Physical Damage (one hit): 70 / 110 / 150 (+0.44 per bonus attack damage)
Minimum Physical Damage (two hits): 140 / 220 / 300 (+0.88 per bonus attack damage)
Champions
Last edited by Fluroclad on 26 June 2012 at 14:35
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