Darius the Hand of Noxus

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Darius, the Hand of Noxus

Roles: Fighter, Tank
Date Released: May 23rd, 2012
Costs: 6300 IP PointsIcon.png or 975 RP PointsIcon.png
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Statistics

Health 426 (+93) Health Regen. 8.25 (+0.95)
Mana 200 (+37.5) Mana Regen. 6 (+0.35)
Attack Damage 50 (+3.5) Attack Speed 0.679 (+2.6%)
Armor 20 (+3.5) Magic Res. 30 (+1.25)
Range 125 Movement Speed 315
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DefensePowerIcon.png
DifficultyIcon.png
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 Darius, the Hand of Noxus, is a champion which was released May 23rd, 2012.
Patch: v1.0.0.140
HemorrhageIcon.jpg
Hemorrhage
Darius' basic attacks and damaging abilities cause enemies to bleed for 12 / 15 / 18 / 21 / 24 / 27 / 30 / 33 / 36 (+0.4 per bonus attack damage) magic damage over 5 seconds, stacking up to 5 times.

Darius gains 5% movement speed for each bleeding enemy champion.

Ability Description Rank Up
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Decimate
(Active): Darius deals physical damage to all nearby enemies in a circle around him. Champions in the outer half of the ability are struck by the blade, taking 50% additional damage.
Cost: 40 mana
Range: 425
Range of Shaft: 270
Range Blade: 155
Cooldown: 9 / 8 / 7 / 6 / 5 seconds
Physical Damage: 70 / 105 / 140 / 175 / 210 (+0.7 per bonus attack damage)
Maximum Physical Damage: 105 / 157.5 / 210 / 262.5 / 315 (+1.05 per bonus attack damage)
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Crippling Strike
(Active): Darius' next basic attack deals additional damage and slows the target's movement and attack speed for 2 seconds.

Crippling strike's base cooldown is reduced by 1 second for each stack of Hemorrhage on the target.

Cost: 30 / 35 / 40 / 45 / 50 mana
Range: 145
Cooldown: 8 seconds
Total Physical Damage: 120 / 140 / 160 / 180 / 200%
Slow: 20 / 25 / 30 / 35 / 40%
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Apprehend
(Passive): Darius gains armor penetration.
Armor Penetration: 5 / 10 / 15 / 20 / 25%
(Active): Darius pulls in all enemies in front of him.
Cost: 45 mana
Range: 550
Cooldown: 24 / 21 / 18 / 15 / 12 seconds


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Noxian Guillotine
(Active): Darius leaps to target enemy champion and strikes a lethal blow, dealing true damage. For each stack of Hemorrhage on the target, Noxian Guillotine deals an additional 20% damage.

The cooldown is refreshed immediately if Noxian Guillotine kills the target, or if the target dies within 0.5 seconds after use. Noxian Guillotine will go into cooldown if it is not cast in 12 seconds.

Cost: 100 mana
Range: 475
Cooldown: 120 / 100 / 80 seconds
True Damage: 160 / 250 / 340 (+0.75 per bonus attack damage)
Maximum True Damage: 320 / 500 / 680
Champions

Related Threads

Next League of Legends champ 'Darius, the Hand of Noxus' teased - last post by @ May 15, 2012
Last edited by Fluroclad on 26 June 2012 at 15:38
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