Alistar the Minotaur

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Alistar, the Minotaur

Roles: Tank
Date Released: February 21st, 2009 (Alpha)
Costs: 1350 IP PointsIcon.png or 585 RP PointsIcon.png
AlistarIcon.png

Statistics

Health 442 (+102) Health Regen. 7.25 (+0.85)
Mana 215 (+38) Mana Regen. 6.45 (+0.45)
Attack Damage 55.03 (+3.62) Attack Speed 0.625 (+2.13%)
Armor 14.5 (+3.5) Magic Res. 30 (+1.25)
Range 125 Movement Speed 330
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DefensePowerIcon.png
DifficultyIcon.png
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Alistar, the Minotaur, is a champion which was released February 21st, 2009.
Patch: v1.0.0.135
TrampleIcon.jpg
Trample
Each time Alistar casts a spell, he gains the ability to move through units and will deal 3 + (1 x level) + (0.1 per ability power) magic damage per second to nearby enemy units and structures for 3 seconds. It deals double damage to minions and monsters.
Ability Description Rank Up
PulverizeIcon.jpg
Pulverize
(Active): Alistar smashes the ground where he is standing, dealing magic damage to all enemies in the area and knocking them up for 1 second and stunning them upon landing for 0.5 seconds.
Cost: 70 / 80 / 90 / 100 / 110 mana
Radius of AoE: 182.5
Cooldown: 17 / 16 / 15 / 14 / 13 seconds
Magic Damage: 60 / 105 / 150 / 195 / 240 (+0.5 per ability power)
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Headbutt
(Active): Alistar dashes to an enemy, taking its position, and rams them, dealing magic damage and knocking them back a set distance.
Cost: 70 / 80 / 90 / 100 / 110 mana
Range: 650
Cooldown: 14 / 13 / 12 / 11 / 10 seconds
Magic Damage: 55 / 110 / 165 / 220 / 275 (+0.7 per ability power)
Knockback Distance: 650
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Triumphant Roar
(Active): Alistar instantly restores health to himself, healing nearby friendly units for half of that amount. The cooldown is reduced by 2 seconds each time a nearby enemy unit dies.
Cost: 28 / 41 / 54 / 67 / 80 mana
Radius of AoE: 287.5
Cooldown: 12 seconds
Self Heal: 60 / 90 / 120 / 150 / 180 (+0.2 per ability power)


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Unbreakable Will
(Active): Alistar instantly removes all crowd control effects from himself. He also gains bonus attack damage and takes reduced physical and magic damage for 7 seconds.
Cost: 100 mana
Cooldown: 120 / 100 / 80 seconds
Bonus Attack Damage: 60 / 75 / 90
Damage Reduction: 50 / 60 / 70 %
Champions
Last edited by Fluroclad on 11 February 2012 at 06:45
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